![]() ![]() Admittedly, a lot of the games on Nintendo’s Online Subscription are some of the greatest games ever – Super Mario World, Super Metroid, Zelda: A Link to the Past, Donkey Kong Country – but the fact that this is only a sliver of their output is both a testament to their consistent quality and a sad reminder of their current laziness. Coupled with the ability to play GameCube discs, you had 5 generations of Nintendo games to play on one console. And not just NES and SNES games, but N64 games too. The Wii, which released in 2006, had 385. Currently there are around 90 NES and SNES games are available on the Switch. Nintendo might have had the chance to make up for this with the legacy content that comes bundled with a Nintendo Switch Online subscription, but the games they offer are so sparse, and come out so infrequently, that it verges on insulting. Unrelated fact: in 2008, Resistance 2, on the PS3, on the free Playstation Network, hosted 60 players in complex 3D matches perfectly. Or that Super Smash Bros Ultimate, a competitive fighting game, relying on quick responses and button inputs, can barely hold together a match. Or that Super Mario Maker 2, a simple 2D platformer, cannot handle 4 players on one course at once. The fact that you have to download and use a mobile app to use voice chat is testament to this. Unfortunately, where they falter is basically in every other area. Every game that they’ve produced for the Switch has been up there with the best of its genre. I realise that this is a symptom of getting a Switch Lite rather than the full Switch, and is just an issue with my own very silly decisions. I really appreciate that Nintendo neither rushes their employees into working long overtime hours, nor outsources their development to make their games cheaper, but buying a handheld experience for £50 or £60 doesn’t really work for me. I know that games are generally expensive, but Switch games are hardly ever reduced or on sale. Credit: WIRED.Īs a student, I’m also on a pretty limited budget. The Legend of Zelda: Breath of the Wild being played on a Switch. In the same way that you wouldn’t watch a film on your phone, I don’t think you should play Breath of the Wild on your lap. Portable games work best when they’ve been designed to be portable experiences. It is great to be able to play anywhere, but I think that games should be designed for their platform. I couldn’t appreciate the vast expanse of Hyrule on a 5.5 inch screen, or get immersed in Fire Emblem’s Fodlan. It was great, but the novelty soon wore off. I explored the dungeons of Skyrim at 2am, in the comfort of my warm bed, and have sailed through the kingdoms of Super Mario Odyssey on dirty, smelly trains. It was great to have a full-fledged, AAA, gaming experience in the palm of my hand. ![]() ![]() There is a really special novelty about ‘playing it on the Switch’. Think very carefully before doing the same. Having invested at least £450 in a Switch Lite and its games, this is my warning to you, if you’re in the same position that I was in during March last year. The Switch took over the world, and my wallet. It seemed like the perfect game at the perfect time, allowing us to escape to a world of menial tasks and waiting around while we were stuck at home. Switch fever has existed since its launch, but it really picked up at the start of multiple national lockdowns around the world, coinciding with the mammoth release of Animal Crossing: New Horizons. What could be wrong with the Switch Lite? Let me tell you. What could be wrong with the Switch Lite!? I had no TV to connect it to, so why would I want to? I could play it in bed, or on the toilet! It was lighter, cheaper, and more compact. My friends bullied me for getting the “Switch that can’t switch”, or for getting the “only child console” because I had no one to play with. For about a year, I was adamantly defending the Switch Lite. ![]()
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